Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: How to Cheat in Adobe Animate CC, Author: Myra Ferguson
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Flash Advertising: Flash Platform Development of Microsites, Advergames and Branded Applications, Author: Jason Fincanon
Title: Modeling in Silo, Author: Antony Ward
Title: AI for Games and Animation: A Cognitive Modeling Approach, Author: John David Funge
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality, Author: Marcus A. Magnor
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Creative Direction in a Digital World: A Guide to Being a Modern Creative Director, Author: Adam Harrell
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Adobe Captivate 3: The Definitive Guide: The Definitive Guide, Author: Brenda Huettner
Title: Foundations of Physically Based Modeling and Animation, Author: Donald House
Title: Blender 3D: Characters, Machines, and Scenes for Artists, Author: Enrico Valenza
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
Title: Hands-On Guide to Flash Video: Web Video and Flash Media Server, Author: Stefan Richter
Title: Essential Effects: Water, Fire, Wind, and More, Author: Mauro Maressa
Title: Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya, Author: Adam Watkins

Pagination Links