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Title: Videogames and Art, Author: Andy Clarke
Title: Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition, Author: Richard Rouse III
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media, Author: Jean-Luc Sinclair
Title: The Metaverse: A Critical Introduction, Author: David Burden
Title: Essential XNA Game Studio 2.0 Programming, Author: Jim Perry
Title: Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations, Author: Kelvin Sung
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: Software Metrics: A Rigorous and Practical Approach, Third Edition, Author: Norman Fenton
Title: Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language, Author: Sebastiano M. Cossu
Title: Flame Game Development: Your Guide to Creating Cross-Platform Games in 2D Using Flame Engine in Flutter 3, Author: Andrïs Cruz Yoris
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Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
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