Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life, Author: Robert M. Geraci
Title: >Assassin's Creed< in the Classroom: History's Playground or a Stab in the Dark?, Author: Erik Champion
Title: A Complete Guide to Character Rigging for Games Using Blender, Author: Armin Halac
Title: End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, Author: Lorenzo DiTommaso
Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: Quests: Design, Theory, and History in Games and Narratives, Author: Jeff Howard
Title: The Essential Guide to Game Audio: The Theory and Practice of Sound for Games, Author: Steve Horowitz
Title: Social Issues in Esports, Author: Anne Tjønndal
Title: Game Design Deep Dive: Role Playing Games, Author: Joshua Bycer
Title: Videogames and the Gothic, Author: Ewan Kirkland
Explore Series
Title: 21st Century Computer Literacy, Author: Fouter Sery
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Routledge Handbook of Esports, Author: Seth E. Jenny
Title: The Game Business Guidebook: What To Do When Nobody Wants Your Game, Author: Diego Ricchiuti
Title: Unity Game Audio Implementation: A Practical Guide for Beginners, Author: Andrew Coggan
Title: V-Ray My Way: A Practical Designer's Guide to Creating Realistic Imagery Using V-Ray & 3ds Max, Author: Lee Wylde
Title: The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games, Author: Rachel Kowert
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Vintage Game Consoles: An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time, Author: Bill Loguidice

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