Title: WebGL Beginner's Guide, Author: Diego Cantor
Title: Blender For Dummies, Author: Jason van Gumster
Explore Series
Title: WebGPU Procedural Terrains: Create Stunning Landscapes for Your Games, Author: Jack Xu
Title: Designing for VR: Beginners Guide for ID and IxD, Author: Nth Screen
Title: Game Physics, Author: David H. Eberly
Title: Mastering Autodesk Maya 2011, Author: Eric Keller
Title: Character Development in Blender 2.5, Author: Jonathan Williamson
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn
Title: WebGL Hotshot, Author: Mitch Williams
Title: Mastering Autodesk Maya 2015: Autodesk Official Press, Author: Todd Palamar
Title: Introducing Maya 2011, Author: Dariush Derakhshani
Title: Graphics Shaders: Theory and Practice, Second Edition, Author: Mike Bailey
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards
Title: WebGPU Marching Cubes: A Practical Guide to Creating Implicit 3D Surfaces and Metaballs using WebGPU and Compute Shaders, Author: Jack Xu
Title: Blender 3D Basics, Author: Gordon Fisher
Title: WebGPU Lighting and Shading: A Comprehensive Guide to Basic and Advanced Concepts, Author: Jack Xu
Title: Geometric Tools for Computer Graphics, Author: Philip Schneider
Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte

Pagination Links