1- 20 of 97 results
Title: WebGL Beginner's Guide, Author: Diego Cantor
Title: Blender For Dummies, Author: Jason van Gumster
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Direct3D Rendering Cookbook, Author: Justin Stenning
Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman
Title: WebGPU for 3D Surfaces: A Practical Guide: Learn how to create 3D Surfaces using Next-Gen Web Graphics API, Author: Jack Xu
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: The Digital Renaissance: Classic Painting Techniques in Painter and Photoshop, Author: Carlyn Beccia
Title: Mastering Autodesk Maya 2011, Author: Eric Keller
Title: Up and Running with AutoCAD 2017: 2D and 3D Drawing and Modeling, Author: Elliot J. Gindis
Title: HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL, Author: Jacob Seidelin
Title: An Integrated Introduction to Computer Graphics and Geometric Modeling, Author: Ronald Goldman
Title: Blender 2.6 Cycles: Materials and Textures Cookbook, Author: Enrico Valenza
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
Title: ZBrush 4 Sculpting for Games: Beginner's Guide, Author: Manuel Scherer
Title: Designing for VR: Beginners Guide for ID and IxD, Author: Nth Screen
Title: Mastering AutoCAD Civil 3D 2016: Autodesk Official Press, Author: Cyndy Davenport
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: WebGPU Procedural Terrains: Create Stunning Landscapes for Your Games, Author: Jack Xu

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