Title: Game Design Deep Dive: Metroidvania, Author: Joshua Bycer
Explore Series
Title: The Pocket Mentor for Game Production, Author: Doug Pennant
Title: Cross-platform graphics programming in C++ and OpenGL ES: Quick start guide, Author: Bruce Kantemriob
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Das kreative Volumen: Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen, Author: Jörg Burbach
Title: Psihologicheskiy analiz The Legend of Zelda. Syuzhety franshizy kak otrazhenie igroka, Author: Anthony Bean
Title: 19 Games of Number in HTML, Java, jQuery, Author: Shubhankar Paul
Title: Piter Moline. Istoriya razrabotchika, sozdavshego zhanr «simulyator boga», Author: Rafael Luca
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Kvadratnyy mir. Zapiski uchenogo, popavshego v Maynkraft, Author: James Daly
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Dumay kak geym-dizayner. Tvorcheskoe myshlenie i effektivnoe upravlenie igrovym proektom, Author: Justin Gary
Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: Kak delat' horoshie igry: ot idei do zapuska, Author: Pyotr Prokhorenko

Pagination Links