Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Multiplayer Game Programming: Architecting Networked Games, Author: Josh Glazer
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin
Title: Linked Data Management, Author: Andreas Harth
Title: Virtual Reality with VRTK4: Create Immersive VR Experiences Leveraging Unity3D and Virtual Reality Toolkit, Author: Rakesh Baruah
Title: Game Development with Unreal Engine 5 Volume 1: Design Phase, Author: Tiow Wee Tan
Title: The GameMaker Standard, Author: David Vinciguerra
Title: Game Magic: A Designer's Guide to Magic Systems in Theory and Practice, Author: Jeff Howard
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon
Title: Dramatic Storytelling and Narrative Design: A Writer's Guide to Video Games and Transmedia, Author: Ross Berger
Title: The Business of Indie Games: Everything You Need to Know to Conquer the Indie Games Industry, Author: Alex Josef
Title: Essential Technical Skills for Designers: A Primer: A Primer, Author: Eric Wang Pre-Order Now
Title: The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics, Author: Yvens R. Serpa
Title: Science Fiction Video Games, Author: Neal Roger Tringham
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals, Author: Steve Rabin
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye

Pagination Links