Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Multiplayer Game Programming: Architecting Networked Games, Author: Josh Glazer
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin
Title: Mastering Technical Art in Unreal Engine: World Building, Author: Greg Penninck
Title: Browsers, Devices, and Fonts: A Designer's Guide to Fonts and How They Function on the Web, Author: Gary Rozanc
Title: The Global Politics of Artificial Intelligence, Author: Maurizio Tinnirello
Title: Game Development with GameMaker: A Primer on Game Development and Design, Author: Sebastiano M. Cossu
Title: Software Design by Example: A Tool-Based Introduction with JavaScript, Author: Greg Wilson
Title: Beginning Game AI with Unity: Programming Artificial Intelligence with C#, Author: Sebastiano M. Cossu
Title: Big Data Analytics in Smart Manufacturing: Principles and Practices, Author: P Suresh
Title: Game Design Deep Dive: Horror, Author: Joshua Bycer
Title: Beginning Unity Android Game Development: From Beginner to Pro, Author: Kishan Takoordyal
Title: Games as Texts: A Practical Application of Textual Analysis to Games, Author: Alayna Cole
Title: Computer Algebra and Symbolic Computation: Mathematical Methods, Author: Joel S. Cohen
Title: Handbook of Energy-Aware and Green Computing, Volume 1, Author: Ishfaq Ahmad
Title: Location-Based Mobile Games: Design Perspectives, Author: Davide Spallazzo
Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman
Title: Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2, Author: Kelvin Sung

Pagination Links