Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development / Edition 1, Author: Francisco R. Ortega
Title: Maya Manual / Edition 1, Author: Daniel Lavender
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: An Integrated Introduction to Computer Graphics and Geometric Modeling / Edition 1, Author: Ronald Goldman
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: An Invitation to 3-D Vision / Edition 1, Author: Yi Ma
Title: Microstereolithography and other Fabrication Techniques for 3D MEMS / Edition 1, Author: Vijay K. Varadan
Title: Spatial Data Modelling for 3D GIS / Edition 1, Author: Alias Abdul-Rahman
Title: Interactive Web-Based Virtual Reality with Java 3D, Author: Chi Chung Ko
Title: Segmentation and Recovery of Superquadrics / Edition 1, Author: Ales Jaklic
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
Title: 3D Geo-Information Sciences / Edition 1, Author: Jiyeong Lee

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