1- 20 of 61 results
Title: Workflow: A Practical Guide to the Creative Process / Edition 1, Author: Doron Meir
Title: Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces / Edition 1, Author: Charles Chui
Title: Visual Pattern Discovery and Recognition, Author: Hongxing Wang
Title: Visual Design Concepts For Mobile Games / Edition 1, Author: Chirstopher Carman
Title: Visual Computing: Integrating Computer Graphics with Computer Vision, Author: Tosiyasu L. Kunii
Title: Visual Basic Graphics Programming: Hands-On Applications and Advanced Color Development / Edition 2, Author: Rod Stephens
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Transactions on Edutainment XV, Author: Zhigeng Pan
Title: Theory and Application of Diagrams: First International Conference, Diagrams 2000, Edinburgh, Scotland, UK, September 1-3, 2000 Proceedings / Edition 1, Author: Michael Anderson
Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: The AutoCAD� Reference Guide: Release 13 / Edition 3, Author: Dorothy Kent
Title: The Art of Game Design: A Book of Lenses, Third Edition / Edition 3, Author: Jesse Schell
Title: Shadow Algorithms Data Miner / Edition 1, Author: Andrew Woo
Title: Secure Development for Mobile Apps: How to Design and Code Secure Mobile Applications with PHP and JavaScript / Edition 1, Author: J. D. Glaser
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Production Pipeline Fundamentals for Film and Games / Edition 1, Author: Renee Dunlop
Title: Proceedings of International Conference on Computer Vision and Image Processing: CVIP 2016, Volume 1, Author: Balasubramanian Raman
Title: Practical Parallel Rendering / Edition 1, Author: Alan Chalmers
Title: Pixelization Paradigm: Visual Information Expert Workshop, VIEW 2006, Paris, France, April 24-25, 2006, Revised Selected Papers / Edition 1, Author: Pierre P Lévy
Title: Pathological Brain Detection, Author: Shui-Hua Wang

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