Title: Workflow: A Practical Guide to the Creative Process / Edition 1, Author: Doron Meir
Title: Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces / Edition 1, Author: Charles Chui
Title: Visual Statistics: Seeing Data with Dynamic Interactive Graphics / Edition 1, Author: Forrest W. Young
Title: Visual Pattern Discovery and Recognition, Author: Hongxing Wang
Title: Visual Design Concepts For Mobile Games / Edition 1, Author: Chirstopher Carman
Title: Visual Computing: Integrating Computer Graphics with Computer Vision, Author: Tosiyasu L. Kunii
Title: Visual Basic Graphics Programming: Hands-On Applications and Advanced Color Development / Edition 2, Author: Rod Stephens
Title: Virtual World Design / Edition 1, Author: Ann Cudworth
Title: Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry / Edition 1, Author: S. Gregory Boyd
Title: Universal Artificial Intelligence: Sequential Decisions Based on Algorithmic Probability / Edition 1, Author: Marcus Hutter
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Understanding Intrusion Detection through Visualization / Edition 1, Author: Stefan Axelsson
Title: Ubiquitous Multimedia Computing / Edition 1, Author: Qing Li
Title: Tutorials on Multiresolution in Geometric Modelling: Summer School Lecture Notes / Edition 1, Author: Armin Iske
Title: Transactions on Edutainment XV, Author: Zhigeng Pan
Title: Tongue Image Analysis, Author: David Zhang
Title: Tongue Image Analysis, Author: David Zhang
Title: Theory and Application of Diagrams: First International Conference, Diagrams 2000, Edinburgh, Scotland, UK, September 1-3, 2000 Proceedings / Edition 1, Author: Michael Anderson
Title: The PC Graphics Handbook / Edition 1, Author: Julio Sanchez
Title: The Geometry Toolbox for Graphics and Modeling / Edition 1, Author: Gerald Farin

Pagination Links