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Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: Ultimate Game Design: Building Game Worlds / Edition 1, Author: Tom Meigs
Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits / Edition 1, Author: Steve Holmes
Title: The Practical OPNET User Guide for Computer Network Simulation / Edition 1, Author: Adarshpal S. Sethi
Title: The GameMaker Standard / Edition 1, Author: David Vinciguerra
Title: The Game Maker's Apprentice: Game Development for Beginners, Author: Jacob Habgood
Title: Surviving Game School.and the Game Industry After That / Edition 1, Author: Michael Lynch
Title: Storytelling for Interactive Digital Media and Video Games / Edition 1, Author: Nicholas B. Zeman
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality / Edition 1, Author: Craig Caldwell
Title: Start Programming Using HTML, CSS, and JavaScript / Edition 1, Author: Iztok Fajfar
Title: Software Designers in Action: A Human-Centric Look at Design Work / Edition 1, Author: Marian Petre
Title: Social Computing and Virtual Communities / Edition 1, Author: Panayiotis Zaphiris
Title: Service-Oriented Distributed Knowledge Discovery / Edition 1, Author: Domenico Talia
Title: Reverse Design: Final Fantasy VI / Edition 1, Author: Patrick Holleman
Title: Reverse Design: Chrono Trigger / Edition 1, Author: Patrick Holleman
Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Real-Time Embedded Systems: Optimization, Synthesis, and Networking / Edition 1, Author: Meikang Qiu
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Privacy-Aware Knowledge Discovery: Novel Applications and New Techniques / Edition 1, Author: Francesco Bonchi

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