1- 20 of 75 results
Title: 20 Essential Games to Study / Edition 1, Author: Joshua Bycer
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation / Edition 1, Author: Ami Chopine
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Advances in Computer Games: Many Games, Many Challenges / Edition 1, Author: H. Jaap van den Herik
Title: Agent-Based Modeling and Simulation with Swarm / Edition 1, Author: Hitoshi Iba
Title: An Introduction to Unreal Engine 4 / Edition 1, Author: Andrew Sanders
Title: Animation: A World History: Volume III: Contemporary Times / Edition 1, Author: Giannalberto Bendazzi
Title: Artificial Intelligence for Computer Games: An Introduction / Edition 1, Author: John David Funge
Title: Artificial Superintelligence: A Futuristic Approach / Edition 1, Author: Roman V. Yampolskiy
Title: Automated Physical Database Design and Tuning / Edition 1, Author: Nicolas Bruno
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: Browsers, Devices, and Fonts: A Designer's Guide to Fonts and How They Function on the Web / Edition 1, Author: Gary Rozanc
Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Computer Graphics and Virtual Reality, Author: Hamid R. Arabnia
Title: Computer Graphics Through OpenGL®: From Theory to Experiments / Edition 3, Author: Sumanta Guha
Title: Cost-Sensitive Machine Learning / Edition 1, Author: Balaji Krishnapuram

Pagination Links