1- 20 of 321 results
Title: The Art of Game Design: A Book of Lenses, Third Edition / Edition 3, Author: Jesse Schell
Title: Modern Robotics: Mechanics, Planning, and Control, Author: Kevin M. Lynch
Title: Game Engine Architecture, Third Edition / Edition 3, Author: Jason Gregory
Title: The Art of Game Design: A Book of Lenses, Third Edition / Edition 3, Author: Jesse Schell
Title: Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry / Edition 1, Author: S. Gregory Boyd
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Hyperspectral Imaging Remote Sensing: Physics, Sensors, and Algorithms, Author: Dimitris G. Manolakis
Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: How to Cheat in 3ds Max 2015: Get Spectacular Results Fast / Edition 1, Author: Michael McCarthy
Title: Introduction to Mechanical System Simulation Using Adams, Author: James McConville
Title: Beginning GIMP: From Novice to Professional / Edition 2, Author: Akkana Peck
Title: Game AI Pro 360: Guide to Movement and Pathfinding / Edition 1, Author: Steve Rabin
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: Essential Effects: Water, Fire, Wind, and More / Edition 1, Author: Mauro Maressa
Title: Exploring Typography / Edition 2, Author: Tova Rabinowitz
Title: GDI+ Programming in C# and VB .NET / Edition 1, Author: Nick Symmonds
Title: Narrative Design: The Craft of Writing for Games / Edition 1, Author: Michael Breault
Title: Interactive Visual Data Analysis / Edition 1, Author: Christian Tominski
Title: FPGA Prototyping by VHDL Examples: Xilinx Spartan-3 Version / Edition 1, Author: Pong P. Chu
Title: Design Paradigms: A Sourcebook for Creative Visualization / Edition 1, Author: Warren K. Wake

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