Title: .NET 2.0 Interoperability Recipes: A Problem-Solution Approach, Author: Bruce Bukovics
Title: .NET Test Automation Recipes: A Problem-Solution Approach, Author: James McCaffrey
Title: 20 Essential Games to Study / Edition 1, Author: Joshua Bycer
Title: 21st Century RPG: /Free, ILE, and MVC, Author: David Shirey
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: 3D Geo-Information Sciences / Edition 1, Author: Jiyeong Lee
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines / Edition 1, Author: William Culbertson
Title: A 25-Year Perspective on Logic Programming: Achievements of the Italian Association for Logic Programming, GULP / Edition 1, Author: Agostino Dovier
Title: A Class of Algorithms for Distributed Constraint Optimization: Vol. 194 Frontiers in Artificial Intelligence and Applications, Author: A. Petcu
Title: A Companion to Digital Literary Studies / Edition 1, Author: Ray Siemens
Title: A Course in Digital Signal Processing / Edition 1, Author: Boaz Porat
Title: A Real-Time Approach to Process Control / Edition 3, Author: William Y. Svrcek
Title: A Tester's Guide to .NET Programming, Author: Joe Sweeney
Title: A Visual Basic 6 Programmer's Toolkit, Author: Hank Marquis
Title: A Web-Based Introduction to Programming: Essential Algorithms, Syntax, and Control Structures Using PHP, HTML, and MySQL / Edition 3, Author: Mike O'Kane
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers / Edition 3, Author: Aaron Marks
Title: About Face: The Essentials of Interaction Design / Edition 4, Author: Alan Cooper
Title: Achieving Quality in Software: Proceedings of the third international conference on achieving quality in software, 1996, Author: S. Bologna
Title: Action Semantics, Author: Peter D. Mosses

Pagination Links