Title: Photoshop 3D for Animators, Author: Rafiq Elmansy
Title: The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games, Author: Richard Stevens
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max, Author: Stewart Jones
Title: Creative Motion Graphic Titling: Titling with Motion Graphics for Film, Video, and the Web, Author: Bill Byrne
Title: The Invisible God: The Earliest Christians on Art, Author: Paul Corby Finney
Title: Blender Foundations: The Essential Guide to Learning Blender 2.6, Author: Roland Hess
Title: Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya, Author: Adam Watkins
Title: Comics for Film, Games, and Animation: Using Comics to Construct Your Transmedia Storyworld, Author: Tyler Weaver
Title: 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation, Author: Ami Chopine
Title: Directing for Animation: Everything You Didn't Learn in Art School, Author: Tony Bancroft
Title: Frame-By-Frame Stop Motion: The Guide to Non-Traditional Animation Techniques, Author: Tom Gasek
Title: Henri Matisse: A Guide to Research / Edition 1, Author: Catherine C. Bock Weiss
Title: 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I, Author: Andrew Gahan
Title: Intimate Journals Of Paul Gaugui, Author: Gauguin
Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines, Author: Wes McDermott
Title: Professional Storyboarding: Rules of Thumb, Author: Sergio Paez
Title: 3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling, Author: Andrew Gahan
Title: Islamic Visual Culture, 1100-1800: Constructing the Study of Islamic Art, Volume II / Edition 1, Author: Oleg Grabar
Title: 2016, Author: Günter Berghaus

Pagination Links