Graphics Programming in C++: Writing Graphics Applications for Windows 98
This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.
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Graphics Programming in C++: Writing Graphics Applications for Windows 98
This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.
54.99
In Stock
5
1

Graphics Programming in C++: Writing Graphics Applications for Windows 98
250
Graphics Programming in C++: Writing Graphics Applications for Windows 98
250Paperback(Softcover reprint of the original 1st ed. 1998)
$54.99
54.99
In Stock
Product Details
ISBN-13: | 9781447112310 |
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Publisher: | Springer London |
Publication date: | 09/27/2011 |
Edition description: | Softcover reprint of the original 1st ed. 1998 |
Pages: | 250 |
Product dimensions: | 6.10(w) x 9.25(h) x 0.02(d) |
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