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Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic / Edition 1, Author: David Eberly
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Title: Interactive Computer Graphics: A Top-Down Approach with WebGL / Edition 7, Author: Edward Angel
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Title: 3D Synthetic Environment Reconstruction / Edition 1, Author: Mahdi Abdelguerfi
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: Digital Holography and Three-Dimensional Display: Principles and Applications / Edition 1, Author: Ting-Chung Poon
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
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