Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen
Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Symbolic Regression, Author: Gabriel Kronberger
Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Game AI Uncovered: Volume Two, Author: Paul Roberts
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web, Author: Jean-Marc Gauthier
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals, Author: Steven Rabin
Title: Michel Ocelot: A World of Animated Images, Author: Laura Buono
Title: Pixel Art for Game Developers, Author: Daniel Silber
Title: Introduction to Cryptography with Open-Source Software, Author: Alasdair McAndrew
Title: Digital Art Masters: Volume 4, Author: 3dtotal.Com
Title: Games User Research: A Case Study Approach, Author: Miguel Angel Garcia-Ruiz
Title: Fundamentals of Game Design, Author: Zion Gibson

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