Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: The Game Maker's Companion, Author: Jacob Habgood
Title: Unreal Development Kit 3 Beginner's Guide, Author: Richard Moore
Title: Playful Design: Creating Game Experiences in Everyday Interfaces, Author: John Ferrara
Title: Pro Android Games, Author: Vladimir Silva
Title: The Global Politics of Artificial Intelligence, Author: Maurizio Tinnirello
Title: Real Games: What's Legitimate and What's Not in Contemporary Videogames, Author: Mia Consalvo
Title: Godot from Zero to Proficiency (Proficient), Author: Patrick Felicia
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Title: An Introduction to Computational Systems Biology: Systems-Level Modelling of Cellular Networks, Author: Karthik Raman
Title: Uncertainty in Games, Author: Greg Costikyan
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Title: Learn to Implement Games with Code / Edition 1, Author: John M. Quick
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: Rendering Techniques '95: Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995, Author: Partick M. Hanrahan
Title: Windows 8 and Windows Phone 8 Game Development, Author: Adam Dawes
Title: The Play Versus Story Divide in Game Studies: Critical Essays, Author: Matthew Wilhelm Kapell
Title: Godot from Zero to Proficiency (Intermediate), Author: Patrick Felicia
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Beginning Game Development with Amazon Lumberyard: Create 3D Games Using Amazon Lumberyard and Lua, Author: Jaken Chandler Herman
Title: Autonomous Driving and Advanced Driver-Assistance Systems (ADAS): Applications, Development, Legal Issues, and Testing, Author: Lentin Joseph

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