Title: Game Character Modeling and Animation with 3ds Max, Author: Yancey Clinton
Title: Python-Based Evolutionary Algorithms for Engineers, Author: Pankaj Jayaraman
Title: Unity Game Development Scripting, Author: Kyle D'Aoust
Title: The Modern Vulkan Cookbook: A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan, Author: Preetish Kakkar
Title: D Cookbook, Author: Adam D. Ruppe
Title: Introduction to Robotics, Author: Swarnalata Verma
Title: Computer-Assisted and Robotic Endoscopy: First International Workshop, CARE 2014, Held in Conjunction with MICCAI 2014, Boston, MA, USA, September 18, 2014. Revised Selected Papers, Author: Xiongbiao Luo
Title: Advanced Styles and Insights with Midjourney: Imagine Beautiful AI Prompts, Author: Irina Shamaeva
Title: Introduction to 3D Game Engine Design Using DirectX 9 and C#, Author: Marshall Harrison
Title: Torque 3D Game Development Cookbook, Author: David Wyand
Title: AI in Risk Management, Author: Gopee Mukhopadhyay
Title: Direct3D Rendering Cookbook, Author: Justin Stenning
Title: Ray Tracing: A Tool for All, Author: Jon Peddie
Title: Cloud-Based Multi-Modal Information Analytics, Author: Tanushri Kaniyar
Title: Unity 5 for Android Essentials, Author: Valera Cogut
Title: The Introduction to Private Cloud using Oracle Exadata and Oracle Database, Author: Okcan Yasin Saygili
Title: XNA 4.0 Game Development by Example: Beginner's Guide, Author: Kurt Jaegers
Title: Voice User Interface Design: Moving from GUI to Mixed Modal Interaction, Author: Ritwik Dasgupta
Title: Learn SpriteBuilder for iOS Game Development, Author: Steffen Itterheim
Title: Introduction to Scientific Programming with Python, Author: Pankaj Jayaraman

Pagination Links