561- 576 of 576 results
Title: Data Management and Internet Computing for Image/Pattern Analysis, Author: David D. Zhang
Title: Game Engine Gems 3, Author: Eric Lengyel
Title: Adaptive Image Processing: A Computational Intelligence Perspective, Second Edition, Author: Kim-Hui Yap
Title: Developing Graphics Frameworks with Java and OpenGL, Author: Lee Stemkoski
Title: Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal, Author: Karl-Heinz Becker
Title: Computer Vision for X-Ray Testing: Imaging, Systems, Image Databases, and Algorithms, Author: Domingo Mery
Title: Fractal Image Encoding and Analysis, Author: Yuval Fisher
Title: CAD Tools and Algorithms for Product Design, Author: P. Brunet
Title: Digital Preservation Technology for Cultural Heritage, Author: Mingquan Zhou
Title: Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code, Author: Jingtian Li
Title: Surviving Game School.and the Game Industry After That, Author: Michael Lynch
Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's, Author: Brian Beuken
Title: The JPEG 2000 Suite, Author: Peter Schelkens
Title: Fourier Vision: Segmentation and Velocity Measurement using the Fourier Transform, Author: David Vernon
Title: Game Development and Simulation with Unreal Technology, Second Edition / Edition 2, Author: Alireza Tavakkoli
Title: Create Stunning Renders Using Corona in 3ds Max: Guiding the Next Generation of 3D Renderers, Author: Margarita Nikita

Pagination Links