Title: Data Visualization: The State of the Art / Edition 1, Author: Frits H. Post
Title: The Geometry Toolbox for Graphics and Modeling / Edition 1, Author: Gerald Farin
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: 3D Face Processing: Modeling, Analysis and Synthesis / Edition 1, Author: Zhen Wen
Title: Digital Video Quality: Vision Models and Metrics / Edition 1, Author: Stefan Winkler
Title: Template Matching Techniques in Computer Vision: Theory and Practice / Edition 1, Author: Roberto Brunelli
Title: Test Drive Blender: A Starter Manual for New Users / Edition 1, Author: John M. Blain
Title: Mathematical Aspects of Logic Programming Semantics, Author: Pascal Hitzler
Title: Industrial Image Processing: Visual Quality Control in Manufacturing, Author: Christian Demant
Title: Confluence of Computer Vision and Computer Graphics / Edition 1, Author: Ales Leonardis
Title: Game Design Deep Dive: Platformers / Edition 1, Author: Joshua Bycer
Title: Three-Dimensional Television, Video, and Display Technologies / Edition 1, Author: Bahram Javidi
Title: Image Analysis Applications / Edition 1, Author: Rangacha Kasturi
Title: Image Processing with MATLAB: Applications in Medicine and Biology / Edition 1, Author: Omer Demirkaya
Title: Handbook of Fuzzy Computation / Edition 1, Author: E Ruspini
Title: Interactive Stories and Video Game Art: A Storytelling Framework for Game Design, Author: Chris Solarski
Title: Siegfried Matthies; Galina W. Vinel; Kurt Helming: Standard Distributions in Texture Analysis. Volume 3, Author: Siegfried Matthies
Title: Computer-Aided Sculpture, Author: J. P. Duncan
Title: Applications of Cloud Computing: Approaches and Practices, Author: Prerna Sharma
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell

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