J2ME Games with MIDP2

Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. "J2ME Games with MIDP 2" is the next level book. First read Jonathan Knudsen's "Wireless Java: Developing with J2ME, Second Edition" (Apress, 2003) and then follow this book with David Croft's "Advanced Java Game Programming" (Apress, forthcoming) for a complete game developer's experience.

1102794495
J2ME Games with MIDP2

Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. "J2ME Games with MIDP 2" is the next level book. First read Jonathan Knudsen's "Wireless Java: Developing with J2ME, Second Edition" (Apress, 2003) and then follow this book with David Croft's "Advanced Java Game Programming" (Apress, forthcoming) for a complete game developer's experience.

39.99 In Stock
J2ME Games with MIDP2

J2ME Games with MIDP2

by Carol Hamer
J2ME Games with MIDP2

J2ME Games with MIDP2

by Carol Hamer

Paperback(First Edition)

$39.99 
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Overview

Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.

This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. "J2ME Games with MIDP 2" is the next level book. First read Jonathan Knudsen's "Wireless Java: Developing with J2ME, Second Edition" (Apress, 2003) and then follow this book with David Croft's "Advanced Java Game Programming" (Apress, forthcoming) for a complete game developer's experience.


Product Details

ISBN-13: 9781590593820
Publisher: Apress
Publication date: 06/04/2004
Series: Expert's Voice
Edition description: First Edition
Pages: 304
Product dimensions: 7.01(w) x 9.25(h) x 0.03(d)

About the Author

Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.

Table of Contents

• Getting Started
• Using MIDlets
• Using the MIDP 2.0 Games API
• Using Threads and Tones
• Storing and Retrieving Data
• Communicating over a Network
• Securing Your Applications
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