Title: Rendering Techniques 2001: Proceedings of the Eurographics Workshop in London, United Kingdom, June 25-27, 2001, Author: S.J. Gortler
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Real-Time Shading, Author: Marc Olano
Title: Practical Parallel Rendering, Author: Alan Chalmers
Title: Practical Parallel Rendering, Author: Alan Chalmers
Title: Three-Dimensional Television, Video, and Display Technologies, Author: Bahram Javidi
Title: Real-Time Shader Programming, Author: Ron Fosner
Explore Series
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL, Author: Samuel R. Buss
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL, Author: Samuel R. Buss
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards Surfstand, Author: Liam Blunt
Title: Maya Manual, Author: Daniel Lavender
Title: An Invitation to 3-D Vision, Author: Yi Ma
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Introduction to Virtual Reality, Author: John Vince
Title: Metaprogramming GPUs with Sh, Author: Michael McCool
Title: Physically Based Rendering: From Theory to Implementation, Author: Matt Pharr
Title: Scrapbooking, Time Capsules, Life Story Desktop Videography & Beyond with Poser 5, CorelDRAW (R) Graphics Suite 12 & Corel WordPerfect Office Suite 12, Author: Anne Hart
Title: Production Rendering: Design and Implementation, Author: Ian Stephenson

Pagination Links