Title: Computer Animation: Algorithms and Techniques, Author: Rick Parent Ph.D.
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Computer Facial Animation, Author: Frederic I. Parke
Title: Pixar and the Aesthetic Imagination: Animation, Storytelling, and Digital Culture, Author: Eric Herhuth
Title: Digital Video for the Desktop, Author: Ken Pender
Title: Face It: A Visual Reference for Multi-Ethnic Facial Modeling, Author: Patricia Beckmann-Wells
Title: Cinema 4D 11 Workshop, Author: Arndt von Koenigsmarck
Title: Game Character Modeling and Animation with 3ds Max, Author: Yancey Clinton
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: Handbook of Computer Animation, Author: John Vince
Title: MPEG-4 Facial Animation: The Standard, Implementation and Applications, Author: Igor S. Pandzic
Title: Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques and Digital Art Meet, Author: Duncan Evans
Title: How to Cheat in Motion, Author: Patrick Sheffield
Title: Virtual Vixens: 3D Character Modeling and Scene Placement, Author: Arndt von Koenigsmarck
Title: Cloth Modeling and Animation, Author: Donald House
Title: Maple Animation, Author: John F. Putz
Title: MoCap for Artists: Workflow and Techniques for Motion Capture, Author: Midori Kitagawa
Title: Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives, Author: Andrew Rapo
Title: A Practical Guide to Indie Game Marketing, Author: Joel Dreskin
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, Author: Michael Ingrassia

Pagination Links