Title: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook, Author: Peter Parr
Title: The Art of 3D Computer Animation and Effects, Author: Isaac V. Kerlow
Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
Title: Blender Foundations: The Essential Guide to Learning Blender 2.5, Author: Roland Hess
Title: Face It: A Visual Reference for Multi-Ethnic Facial Modeling, Author: Patricia Beckmann-Wells
Title: Disney/Pixar The Art of Ratatouille, Limited Edition, Author: John Lasseter
Title: Video-Based Rendering, Author: Marcus A. Magnor
Title: Deformable Avatars: IFIP TC5/WG5.10 DEFORM'2000 Workshop November 29-30, 2000 Geneva, Switzerland and AVATARS'2000 Workshop November 30-December 1, 2000 Lausanne, Switzerland, Author: Nadia Magnenat-Thalmann
Title: Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max, Author: Stewart Jones
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Artificial Intelligence for Games, Author: Ian Millington
Title: AI for Games and Animation: A Cognitive Modeling Approach, Author: John David Funge
Title: After Effects Apprentice: Real-World Skills for the Aspiring Motion Graphics Artist, Author: Chris Meyer
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot, Author: Mark Sawicki
Title: Animating with Stop Motion Pro, Author: Mark Sawicki
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf
Title: Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya, Author: Adam Watkins
Title: The Art of Flash Animation: Creative Cartooning: ., Author: Mark Smith
Title: Computer Animation: Algorithms and Techniques, Author: Rick Parent Ph.D.
Title: Rotoscoping: Techniques and Tools for the Aspiring Artist, Author: Benjamin Bratt

Pagination Links