Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: Beginning Google Maps API 3, Author: Gabriel Svennerberg
Title: Fundamentals of Computer Graphics, Author: Steve Marschner
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Curves and Surfaces: 8th International Conference, Paris, France, June 12-18, 2014, Revised Selected Papers, Author: Jean-Daniel Boissonnat
Title: Adobe Photoshop Restoration & Retouching, Author: Katrin Eismann
Title: Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite, Author: Henk Venter
Title: Access Code Card for Adobe Photoshop Classroom in a Book (2023 release), Author: Conrad Chavez
Title: The Art of Game Design: A Book of Lenses, Third Edition, Author: Jesse Schell
Title: Game Mechanics: Advanced Game Design, Author: Ernest Adams
Title: Jim Blinn's Corner: Notation, Notation, Notation, Author: Jim Blinn
Title: Graphics Shaders: Theory and Practice, Second Edition, Author: Mike Bailey
Title: Essentials of Interactive Computer Graphics: Concepts and Implementation / Edition 1, Author: Kelvin Sung
Title: Computer Vision and Graphics: International Conference, ICCVG 2018, Warsaw, Poland, September 17 - 19, 2018, Proceedings, Author: Leszek J. Chmielewski
Title: Advances in Imaging and Electron Physics, Author: Peter W. Hawkes
Title: Mobile Robotics: Mathematics, Models, and Methods, Author: Alonzo Kelly
Title: Nature-Inspired Computing: Physics and Chemistry-Based Algorithms, Author: Nazmul H. Siddique
Title: Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques, Author: Rick Parent Ph.D.
Title: Computer Vision - ECCV 2018: 15th European Conference, Munich, Germany, September 8-14, 2018, Proceedings, Part XVI, Author: Vittorio Ferrari
Title: Advances in Imaging and Electron Physics, Author: Peter W. Hawkes

Pagination Links