Title: Distributed Game Development: Harnessing Global Talent to Create Winning Games, Author: Tim Fields
Title: Coverbal Synchrony in Human-Machine Interaction, Author: Matej Rojc
Title: Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games, Author: Michael Wyman
Title: The Art of Fluid Animation, Author: Jos Stam
Title: Learn to Play: Designing Tutorials for Video Games, Author: Matthew M. White
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: Precision Photoshop: Creating Powerful Visual Effects, Author: Lopsie Schwartz
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson
Title: Create 2D Mobile Games with Corona SDK: For iOS and Android, Author: David Mekersa
Title: Biodental Engineering II, Author: R.M. Natal Jorge
Title: Beginning AutoCAD 2005, Author: Bob McFarlane
Title: Game Development for iOS with Unity3D, Author: Jeff W. Murray
Title: Image Acquisition and Processing with LabVIEW, Author: Christopher G. Relf
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web, Author: Jean-Marc Gauthier
Title: Game Design: From Blue Sky to Green Light, Author: Deborah Todd
Title: Learn to Implement Games with Code, Author: John M. Quick
Title: Super-Resolution Imaging, Author: Peyman Milanfar
Title: Blender for Animation and Film-Based Production, Author: Michelangelo Manrique
Title: A Hitchhiker's Guide to Virtual Reality, Author: Karen McMenemy
Title: Hyperspectral Imaging: Techniques for Spectral Detection and Classification, Author: Chein-I Chang

Pagination Links