Title: Mining Software Specifications: Methodologies and Applications, Author: David Lo
Title: Mining Software Specifications: Methodologies and Applications, Author: David Lo
Title: MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games, Author: Richard A. Bartle
Title: Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition, Author: Tim Fields
Title: Mobile Apps Engineering: Design, Development, Security, and Testing, Author: Ghita K. Mostefaoui
Title: Mobile Crowdsensing, Author: Cristian Borcea
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: Mobile Devices: Tools and Technologies, Author: Lauren Collins
Title: Mobile Robots: Inspiration to Implementation, Second Edition, Author: Joseph L. Jones
Title: Mobile Robots: Inspiration to Implementation, Second Edition, Author: Joseph L. Jones
Title: Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee, Author: Ezra Thess Mendoza Guevarra
Title: Modeling and Animation Using Blender: Blender 2.80: The Rise of Eevee, Author: Ezra Thess Mendoza Guevarra
Title: Modeling and Simulation in Python, Author: Jason M. Kinser
Title: Modeling and Simulation in Python, Author: Jason M. Kinser
Title: Modern Game Testing - A Pragmatic Guide to Test Planning and Strategy, Author: Chris Howell
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming, Author: Paul Godtland
Title: Motion in Games: 4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings, Author: Jan Allbeck
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers, Author: Arjan Egges
Title: Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users, Author: Alan Thorn

Pagination Links