Title: Advanced Multiplayer Game Development with Ureal Engine 5: A Comprehensive Guide to C++ Scripting, Author: Vladimir Kiselev
Title: Vzlet i padenie Sierra On-Line. Skazka s neschastlivym kontsom, Author: Ken Williams
Title: Super Mario. Kak Nintendo pokorila mir, Author: Jeff Ryan
Title: Vedmak. Istoriya franshizy. Ot fentezi do kultovoy igrovoy sagi, Author: Rafael Luca
Title: Kak delat' horoshie igry: ot idei do zapuska, Author: Pyotr Prokhorenko
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Dumay kak geym-dizayner. Tvorcheskoe myshlenie i effektivnoe upravlenie igrovym proektom, Author: Justin Gary
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators, Author: Craig Caldwell
Title: Kvadratnyy mir. Zapiski uchenogo, popavshego v Maynkraft, Author: James Daly
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Piter Moline. Istoriya razrabotchika, sozdavshego zhanr «simulyator boga», Author: Rafael Luca
Title: Myasorubka igrovoy industrii. Kak sohranit dushu igry v mire korporatsiy, Author: Walt Williams
Title: Osnovy sozdaniya uspeshnyh indi-igr ot idei do publikatsii. Sovety nachinayuschim razrabotchikam, Author: Vlad Margulets
Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: 19 Games of Number in HTML, Java, jQuery, Author: Shubhankar Paul
Title: Psihologicheskiy analiz The Legend of Zelda. Syuzhety franshizy kak otrazhenie igroka, Author: Anthony Bean
Title: Das kreative Volumen: Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen, Author: Jörg Burbach
Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller

Pagination Links