Title: Basics of Game Design, Author: Michael Moore
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: The Gamer's Guide to Coding: Design, Code, Build, Play, Author: Gordon McComb
Title: A Quick Guide to Artificial Intelligence with Unity (Quick Guides, #4), Author: Patrick Felicia
Title: Computer Games and Software Engineering, Author: Kendra M. L. Cooper
Title: Trustworthy Cyber-Physical Systems Engineering, Author: Alexander Romanovsky
Title: S nulya v geymdev. Kak sozdavat igry i zarabatyvat', Author: Alexey Gorbatov
Title: Modeling and Simulation in Python, Author: Jason M. Kinser
Title: Introduction to Privacy-Preserving Data Publishing: Concepts and Techniques, Author: Benjamin C.M. Fung
Title: Security and Policy Driven Computing, Author: Lei Liu
Title: Rendering Techniques 2000: Proceedings of the Eurographics Workshop in Brno, Czech Republic, June 26-28, 2000, Author: B. Peroche
Title: Level Design: Processes and Experiences, Author: Christopher W. Totten
Title: C# and Game Programming: A Beginner's Guide, Author: Salvatore A. Buono
Title: Shadow of the Colossus, Author: Nick Suttner
Title: Knowledge Discovery for Counterterrorism and Law Enforcement, Author: David Skillicorn
Title: Algorithm Engineering for Integral and Dynamic Problems, Author: Lucia Rapanotti
Title: C++ Game Development: Build High-Performance Games from Scratch, Author: Jarrel E
Title: The Definitive Guide to Taxes for Indie Game Developers, Author: Rachel Presser
Title: Vse pod kontrolem. Moya epichnaya istoriya v geymdeve, Author: Cliff Bleszinski
Title: Learning Game AI Programming with Lua, Author: David Young

Pagination Links