Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller

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Title: The Complete Guide to Videogame Performance Directing: Place, Time, Action, Author: Tom Keegan
Title: Designing Virtual Worlds Volume I, Author: Richard A. Bartle

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Title: The Complete Guide to Videogame Performance Directing: Place, Time, Action, Author: Tom Keegan

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Title: Animation in Germany, Author: Rolf Giesen
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Cinematic Worldbuilding: A TTRPG Approach to Storytelling, Author: Nicholas LaRue
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators, Author: Craig Caldwell
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch
Title: Game Design Deep Dive: Metroidvania, Author: Joshua Bycer
Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures
Title: Game Design Deep Dive: Metroidvania, Author: Joshua Bycer
Explore Series

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Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham

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Title: Creating High-Quality Vegetation for Games, Author: Chico Spans

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Title: Get Into Game Dev: Tech Interview Tactics, Author: Matthew Ventures

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Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Effective Serious Games Development: A Step-by-Step Guide for Beginners, Author: Philipp Busch

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