Title: Game Engine Gems 3 / Edition 1, Author: Eric Lengyel
Title: Computational Geometry and Computer Graphics in C++ / Edition 1, Author: Michael Laszlo
Title: Handbook on Interactive Storytelling, Author: Jouni Smed
Title: Metaheuristic Algorithms in Industry 4.0, Author: Pritesh Shah
Title: Jane Jensen: Gabriel Knight, Adventure Games, Hidden Objects, Author: Anastasia Salter
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Intelligent Support for Computer Science Education: Pedagogy Enhanced by Artificial Intelligence, Author: Barbara Di Eugenio
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Videogame, player, text, Author: Barry Atkins
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Video Game Development: A Career Guide, Author: Arnold Rhinegold
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: Software Engineering Perspectives in Computer Game Development, Author: Kendra M. L. Cooper
Title: Consumer Health Informatics: Enabling Digital Health for Everyone, Author: Catherine Arnott Smith
Title: Research and Technical Writing for Science and Engineering, Author: Meikang Qiu
Title: Game Design Deep Dive: Roguelikes, Author: Joshua Bycer
Title: 3D Modeling & Animation: A Primer, Author: Magesh Chandramouli
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love / Edition 1, Author: Mark Schlichting
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steven Rabin
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation / Edition 1, Author: Ilker Özçelik

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