Title: Slay the Dragon: Writing Great Video Games, Author: Robert Denton Bryant
Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: Wii Game Creation for Teens, Author: Mike Duggan
Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: Transgression in Games and Play, Author: Kristine Jorgensen
Title: Minecraft For Dummies, Author: Jesse Stay
Title: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame, Author: Madelon Hoedt
Title: GameMaker: Studio For Dummies, Author: Michael Rohde
Title: The Gamesmaster: My Life in the '80s Geek Culture Trenches with G.I. Joe, Dungeons & Dragons, and The Transformers, Author: Flint Dille
Title: Captain Code: Unleash Your Coding Superpower with Python, Author: Ben Forta
Title: Decoding The Last of Us: The remnants of humanity, Author: Nicolas Deneschau
Title: Learn to Program with Minecraft: Transform Your World with the Power of Python, Author: Craig Richardson
Title: Code the Classics Volume II, Author: Simon Brew
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript, Author: Mario Andres Pagella
Title: Power-Up: How Japanese Video Games Gave the World an Extra Life, Author: Chris Kohler
Title: Vulkan Fundamentals: A Beginner's Guide (Vulcan Fundamentals), Author: Kameron Hussain
Title: Real Games: What's Legitimate and What's Not in Contemporary Videogames, Author: Mia Consalvo
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Press Start: The Complete History of Video Gaming From Mario to Minecraft, Author: Erwan Cario

Pagination Links