Title: Level Up! The Guide to Great Video Game Design, Author: Scott Rogers
Title: Zune Game Development using XNA 3.0, Author: Dan Waters
Title: Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices, Author: Adam Dawes
Title: Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods, Author: Jason van Gumster
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: HTML5 Game Development Insights, Author: Colt McAnlis
Title: Ideas for the Animated Short: Finding and Building Stories, Author: Karen Sullivan
Title: Mathematics Education for a New Era: Video Games as a Medium for Learning, Author: Keith Devlin
Title: Advanced Game Design with HTML5 and JavaScript, Author: Rex van der Spuy
Title: Zune Game Development using XNA 3.0, Author: Dan Waters
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Producing Games: From Business and Budgets to Creativity and Design, Author: D Cohen
Title: 50 Years of Text Games: From Oregon Trail to AI Dungeon, Author: Aaron a Reed
Title: Lean Game Development: Apply Lean Frameworks to the Process of Game Development, Author: Julia Naomi Rosenfield Boeira
Title: The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, Author: Jeff Fulton
Title: Beginning C++ Game Programming - Third Edition: Learn C++ from scratch by building fun games, Author: John Horton
Title: Games User Research, Author: Anders Drachen
Title: Practical Game Design - Second Edition: A modern and comprehensive guide to video game design, Author: Adam Kramarzewski
Title: Demystifying Creativity: On Originality in Game Development, Author: Fawzi Mesmar
Title: Creating the Art of the Game, Author: Matthew Omernick

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