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Title: Building your First Mobile Game using XNA 4.0, Author: Brecht Kets
Title: The Play Versus Story Divide in Game Studies: Critical Essays, Author: Matthew Wilhelm Kapell
Title: What Is a Game?: Essays on the Nature of Videogames, Author: Gaines S. Hubbell
Title: The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play, Author: Johansen Quijano
Title: Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy, Author: Yasmin B. Kafai
Title: Video Games and the Mind: Essays on Cognition, Affect and Emotion, Author: Bernard Perron
Title: Player and Avatar: The Affective Potential of Videogames, Author: David Owen
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: Hello Scratch!: Learn to program by making arcade games, Author: Melissa Ford
Title: A Playful Production Process: For Game Designers (and Everyone), Author: Richard Lemarchand
Title: iPhone Game Development: Developing 2D & 3D games in Objective-C, Author: Paul Zirkle
Title: Windows Phone 7 XNA Cookbook, Author: Zheng Yang
Title: XNA 4.0 Game Development by Example: Beginner's Guide, Author: Kurt Jaegers
Title: CryENGINE Game Programming with C++, C#, and Lua, Author: Filip Lundgren
Title: 3ds Max Speed Modeling for 3D Artists, Author: Thomas Mooney
Title: Sparrow iOS Game Framework Beginner's Guide, Author: Johannes Stein
Title: XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition, Author: Kurt Jaegers
Title: Enacting Platforms: Feminist Technoscience and the Unreal Engine, Author: James Malazita
Title: What UX is Really About: Introducing a Mindset for Great Experiences, Author: Celia Hodent

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