Title: Hello Scratch!: Learn to program by making arcade games, Author: Melissa Ford
Title: Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune, Author: Aaron Reed
Title: Eugene Jarvis: King of the Arcade, Author: Matthew Thomas Payne
Title: The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play, Author: Johansen Quijano
Title: Video Games and the Mind: Essays on Cognition, Affect and Emotion, Author: Bernard Perron
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: The Play Versus Story Divide in Game Studies: Critical Essays, Author: Matthew Wilhelm Kapell
Title: Player and Avatar: The Affective Potential of Videogames, Author: David Owen
Title: Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy, Author: Yasmin B. Kafai
Title: Run and Jump: The Meaning of the 2D Platformer, Author: Peter D. McDonald
Title: What Is a Game?: Essays on the Nature of Videogames, Author: Gaines S. Hubbell
Title: Building your First Mobile Game using XNA 4.0, Author: Brecht Kets
Title: OUYA Game Development by Example, Author: Jack Donovan
Title: Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding, Author: Bryan Hikari Hartzheim

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