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Title: Codename Revolution: The Nintendo Wii Platform, Author: Steven E. Jones
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Classical Antiquity in Video Games: Playing with the Ancient World, Author: Christian Rollinger
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends, Author: Rich Newman
Title: Building your First Mobile Game using XNA 4.0, Author: Brecht Kets
Title: Building XNA 2.0 Games: A Practical Guide for Independent Game Development, Author: John Sedlak
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic, Author: Scott Palmer
Title: Breaking Into the Game Industry: Advice for a Successful Career from Those Who Have Done It / Edition 1, Author: Brenda Brathwaite
Title: Beginning XNA 3.0 Game Programming: From Novice to Professional, Author: Bruno Evangelista
Title: Beginning XNA 3.0 Game Programming: From Novice to Professional, Author: Bruno Evangelista
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: Beginning Swift Games Development for iOS, Author: James Goodwill
Title: Beginning Python Games Development, Second Edition: With PyGame, Author: Will McGugan
Title: Beginning iPhone Games Development, Author: PJ Cabrera
Title: Beginning iPhone Games Development, Author: PJ Cabrera

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