Title: Handbook of Computer Game Studies, Author: Joost Raessens
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, Author: Jeff Fulton
Title: The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, Author: Jeff Fulton
Title: Advanced Game Design with HTML5 and JavaScript, Author: Rex van der Spuy
Title: Windows Mobile Game Development: Building games for the Windows Phone and other mobile devices / Edition 1, Author: Adam Dawes
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: Windows Phone 7 Game Development / Edition 1, Author: Adam Dawes
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: HTML5 Game Development Insights / Edition 1, Author: Colt McAnlis
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Learn Blackberry Games Development, Author: Carol Hamer
Title: Zune Game Development using XNA 3.0, Author: Dan Waters
Title: Game Boy Coding Adventure, Author: Maximilien Dagois Pre-Order Now
Title: Zune Game Development using XNA 3.0 / Edition 1, Author: Dan Waters
Title: Producing Games: From Business and Budgets to Creativity and Design / Edition 1, Author: D Cohen
Title: Build Your Own PC Game in Seven Easy Steps: Using Visual Basic, Author: Scott Palmer
Title: Games User Research, Author: Anders Drachen
Title: Learn Blackberry Games Development / Edition 1, Author: Carol Hamer
Title: Unity in Action, Third Edition: Multiplatform game development in C#, Author: Joe Hocking

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