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Title: Introducing Autodesk Maya, Author: Dariush Derakhshani
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Title: Algorithms in Bioinformatics: A Practical Introduction, Author: Wing-Kin Sung
Title: Symbolic Regression, Author: Gabriel Kronberger
Title: Computational Thinking for the Modern Problem Solver, Author: David Riley
Title: Real-Time Collision Detection, Author: Christer Ericson
Title: Behavior Trees in Robotics and AI: An Introduction, Author: Michele Colledanchise
Title: Nature-Inspired Optimization Algorithms, Author: Vasuki A
Title: Deep and Shallow: Machine Learning in Music and Audio, Author: Shlomo Dubnov
Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Author: Tracy Fullerton
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: The Fundamentals of C/C++ Game Programming: Using Target-based Development, Author: Brian Beuken
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals, Author: Steve Rabin
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: Consumer Health Informatics: Enabling Digital Health for Everyone, Author: Catherine Arnott Smith
Title: Game Balance, Author: Ian Schreiber
Title: Game AI Uncovered: Volume Three, Author: Paul Roberts

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