The Fundamentals of C/C++ Game Programming: Using Target-based Development
By Brian Beuken
Hardcover
$235.00
By Brian Beuken
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This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. This book also helps develop familiarity with Microsoft Visual Studio’s ability to target and use fixed/restricted hardware, which are key skills in console development.
This book allows readers to increase their confidence as game programmers by walking them through increasingly invol...


