Title: Algorithms for Parallel Polygon Rendering, Author: Theoharis Theoharis
Title: Scientific Programmer's Toolkit: Turbo Pascal Edition / Edition 1, Author: M.H Beilby

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Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman

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Title: Digital Pictures: Representation, Compression and Standards / Edition 2, Author: Arun N. Netravali
Title: Computational Geometry and Computer Graphics in C++ / Edition 1, Author: Michael Laszlo

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Title: Rendering Techniques '96: Proceedings of the Eurographics Workshop in Porto, Portugal, June 17-19, 1996, Author: Xavier Pueyo
Title: AI for Games and Animation: A Cognitive Modeling Approach, Author: John David Funge

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Title: AI for Games and Animation: A Cognitive Modeling Approach / Edition 1, Author: John David Funge

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Title: Compressed Image File Formats: JPEG, PNG, GIF, XBM, BMP / Edition 1, Author: John Miano
Title: Rendering Techniques '99: Proceedings of the Eurographics Workshop in Granada, Spain, June 21-23, 1999, Author: Dani Lischinski
Title: Rendering Techniques '95: Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995, Author: Partick M. Hanrahan
Title: Rendering Techniques 2000: Proceedings of the Eurographics Workshop in Brno, Czech Republic, June 26-28, 2000, Author: B. Peroche
Title: Computational Intelligence in Games, Author: Norio Baba
Title: Algorithmic and Computational Robotics: New Directions 2000 WAFR, Author: Bruce Donald
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch

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Title: Rendering Techniques 2001: Proceedings of the Eurographics Workshop in London, United Kingdom, June 25-27, 2001, Author: S.J. Gortler
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever

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Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever

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Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte

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