Title: Playful Design: Creating Game Experiences in Everyday Interfaces, Author: John Ferrara
Title: Every Game is an Island: Endings and Extremities in Video Games, Author: Riccardo Fassone
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: Chinese Animated Film and Ideology: Tradition, Innovation, and Interculturality, Author: Olga Bobrowska
Title: Enacting Platforms: Feminist Technoscience and the Unreal Engine, Author: James Malazita
Title: The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play, Author: Johansen Quijano
Title: Ideas for the Animated Short: Finding and Building Stories, Author: Karen Sullivan
Title: What Is a Game?: Essays on the Nature of Videogames, Author: Gaines S. Hubbell
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: The Definitive Guide to Taxes for Indie Game Developers, Author: Rachel Presser
Title: Video Games and the Mind: Essays on Cognition, Affect and Emotion, Author: Bernard Perron
Title: Beginning Android Games, Author: Mario Zechner
Title: Land of Lisp: Learn to Program in Lisp, One Game at a Time!, Author: Conrad Barski
Title: The Way We Play: Theory of Game Design, Author: Michael Killick
Title: Developing Turn-Based Multiplayer Games: with GameMaker Studio 2 and NodeJS, Author: Yadu Rajiv
Title: Programming Video Games for the Evil Genius, Author: Ian Cinnamon
Title: Das kreative Volumen: Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen, Author: Jörg Burbach
Title: The Game Designer's Playbook: An Introduction to Game Interaction Design, Author: Samantha Stahlke
Title: XNA 4.0 Game Development by Example: Beginner's Guide, Author: Kurt Jaegers

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