Title: Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, Author: Robert Wells
Title: Unit Operations: An Approach to Videogame Criticism, Author: Ian Bogost
Title: Understanding Interactive Digital Narrative: Immersive Expressions for a Complex Time, Author: Hartmut Koenitz
Title: Understanding Game Application Development: With Xamarin.Forms and ASP.NET, Author: Vincent Maverick S. Durano
Title: Theory of Fun for Game Design, Author: Raph Koster
Title: The Way We Play: Theory of Game Design, Author: Michael Killick
Title: The Pocket Mentor for Video Game Writers, Author: Anna Megill
Title: The Pocket Mentor for Video Game UX UI, Author: Simon Brewer
Title: The Pocket Mentor for Video Game Testing, Author: Harun H. Ali
Title: The Pocket Mentor for Game Production, Author: Doug Pennant Pre-Order Now
Title: The Pocket Mentor for Game Community Management, Author: Carolin Wendt
Title: The Pocket Mentor for Game Audio, Author: Greg Lester
Title: The Pocket Mentor for Animators, Author: Hollie Newsham
Explore Series
Title: The Play Versus Story Divide in Game Studies: Critical Essays, Author: Matthew Wilhelm Kapell
Title: The Game Maker's Companion, Author: Jacob Habgood
Title: The Game Designer's Playbook: An Introduction to Game Interaction Design, Author: Samantha Stahlke
Title: The Game Design Reader: A Rules of Play Anthology, Author: Katie Salen
Title: The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript, Author: Jeff Fulton
Title: The Essential Guide to Creating Multiplayer Games with Godot 4.0: Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games, Author: Henrique Campos
Title: The Definitive Guide to Taxes for Indie Game Developers, Author: Rachel Presser

Pagination Links