Title: Secrets of the Animator, Author: Julia Peguet
Title: Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint, Author: Kassandra Arevalo
Title: Event-Database Architecture for Computer Games: Volume 1, Software Architecture and the Software Production Process, Author: Rodney Quaye
Title: Reinforcement Learning for Cyber-Physical Systems: with Cybersecurity Case Studies, Author: Chong Li
Title: Designing Games Meant for Sharing, Author: Ioana-Iulia Cazacu
Title: Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications, Author: Kuan-Ching Li
Title: The Complete Guide to Videogame Performance Directing: Place, Time, Action, Author: Tom Keegan
Title: Start Programming Using HTML, CSS, and JavaScript, Author: Iztok Fajfar
Title: Mining Software Specifications: Methodologies and Applications, Author: David Lo
Title: Introduction to Privacy-Preserving Data Publishing: Concepts and Techniques, Author: Benjamin C.M. Fung
Title: Restricted Congruences in Computing, Author: Khodakhast Bibak
Title: Multi-UAV Planning and Task Allocation, Author: Yasmina Bestaoui Sebbane
Title: Gamification for Resilience: Resilient Informed Decision Making, Author: Adrian V. Gheorghe
Title: Developing Semantic Web Services, Author: H.Peter Alesso
Title: Game Feel: A Game Designer's Guide to Virtual Sensation, Author: Steve Swink
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: Game AI Uncovered: Volume Three, Author: Paul Roberts
Title: Mastering Technical Art in Unreal Engine: World Building, Author: Greg Penninck
Title: Dynamic Web Programming and HTML5, Author: Paul S. Wang
Title: Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else, Author: Daniel Cermak-Sassenrath

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