Title: Game Design Tools: Cognitive, Psychological, and Practical Approaches, Author: Diego Ricchiuti
Title: Computer Games and Software Engineering, Author: Kendra M. L. Cooper
Title: Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences, Author: George Kalmpourtzis
Title: Meaningful Game Design: The Methodology and Psychology of Tabletop Games, Author: Devon Allcoat
Title: C# and Game Programming: A Beginner's Guide, Author: Salvatore A. Buono
Title: The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics, Author: Yvens R. Serpa
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon
Title: Science Fiction Video Games, Author: Neal Roger Tringham
Title: The Pocket Mentor for Video Game Writers, Author: Anna Megill
Title: Computational Thinking for the Modern Problem Solver, Author: David Riley
Title: The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine, Author: Edward F. Maurina
Title: Alternate Reality Games: Promotion and Participatory Culture, Author: Stephanie Janes
Title: Research and Technical Writing for Science and Engineering, Author: Meikang Qiu
Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Author: Tracy Fullerton
Title: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines, Author: Wes McDermott
Title: Business Planning for Games, Author: Christopher Buckingham
Title: Roadmap to Greener Computing, Author: Raoul-Abelin Choumin Nguemaleu
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: Handbook of Computer Programming with Python, Author: Dimitrios Xanthidis
Title: Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels, Author: Toiya Kristen Finley

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