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Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: Critical Gaming: Interactive History and Virtual Heritage, Author: Erik Champion
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
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Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Game AI Uncovered: Volume Two, Author: Paul Roberts
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Delaunay Mesh Generation, Author: Siu-Wing Cheng
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Algorithms and Networking for Computer Games, Author: Jouni Smed
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Game Magic: A Designer's Guide to Magic Systems in Theory and Practice, Author: Jeff Howard
Title: Making Music with Computers: Creative Programming in Python, Author: Bill Manaris
Title: Recent Advances in Security, Privacy, and Trust for Internet of Things (IoT) and Cyber-Physical Systems (CPS), Author: Kuan-Ching Li
Title: Big Data Analytics in Smart Manufacturing: Principles and Practices, Author: P Suresh
Title: Story and Simulations for Serious Games: Tales from the Trenches, Author: Nick Iuppa
Title: Real Sound Synthesis for Interactive Applications, Author: Perry R. Cook

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