Title: 2D Graphics Programming for Games, Author: John Pile,Jr.
Title: 2D to VR with Unity5 and Google Cardboard, Author: Roberto Dillon
Title: 3-D Image Processing Algorithms, Author: N. Nikolaidis
Title: 3D Cadastre in an International Context: Legal, Organizational, and Technological Aspects, Author: Jantien E. Stoter
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic, Author: David Eberly
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn
Title: 3D Geo-Information Sciences, Author: Jiyeong Lee
Title: 3D Math Primer for Graphics and Game Development, Author: Fletcher Dunn
Title: 3D Mesh Processing and Character Animation: With Examples Using OpenGL, OpenMesh and Assimp, Author: Ramakrishnan Mukundan
Title: 3D Motion Graphics for 2D Artists: Conquering the Third Dimension, Author: Bill Byrne
Title: 3D Rotations: Parameter Computation and Lie Algebra based Optimization, Author: Kenichi Kanatani
Title: 3D Scene Modeling and Robotics Interaction, Author: Xin Yang
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines, Author: William Culbertson
Title: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines, Author: William Culbertson
Title: A Beginner's Guide to Image Preprocessing Techniques, Author: Jyotismita Chaki
Title: A Beginner's Guide to Image Shape Feature Extraction Techniques, Author: Jyotismita Chaki
Title: A Computational Introduction to Digital Image Processing, Author: Alasdair McAndrew
Title: A Field Guide to Digital Color, Author: Maureen Stone
Title: A Hitchhiker's Guide to Virtual Reality, Author: Karen McMenemy
Title: A Physical Approach to Color Image Understanding, Author: Gudrun Klinker

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