Title: The Game Designer's Workbook: Hands-on Tools, Exercises, Walkthroughs, and Resources for New Game Designers, Author: Bobby Lockhart
Title: Inclusive Design for a Digital World: Designing with Accessibility in Mind, Author: Reginé M. Gilbert
Title: Blender for Beginners Part 1 - Third Edition: A reference guide to 3D modeling, shading, and animating workflows with Blender 4.5 LTS, Author: 3d Tudor
Title: Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition: Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS, Author: Siemen Lens
Title: Beginner's Guide to Adobe Fresco: Enhancing your Images using the Digital Paint Brush, Author: Jennifer Harder
Title: Python Programming for Kids: A Fun and Easy Guide to Learning Coding, Building Games, and Creating Projects, Author: K. Connors
Title: Commodore 64 Sketch and Design, Author: Toni Lavoie
Title: Handbook of Texture Analysis: AI-Based Medical Imaging Applications, Author: Ayman El-Baz
Title: Handbook of Texture Analysis: Generalized Texture for AI-Based Industrial Applications, Author: Ayman El-Baz
Title: Create Stunning Animations Using Corona and V-Ray in 3ds Max: Guiding the Next Generation of 3D Renderers, Author: Margarita Nikita
Title: Your Brand, Made Simple: An Easy Self-Assessment of Your Brand, Author: Cecilia Cortes-Earle
Title: Designing the User Experience of Game Development Tools, Author: David Lightbown